Course Details

  • If you have a passion for video games, want to be involved in the game design or CGI movie industry and love the idea of working as part of a team to bring your ideas to life, this is the course for you. The Foundation Degree 3D Modelling & Animation for Games and Media course is specifically designed to give you a taste of the CGI industry, covering the many different tools and assets of CGI design, whilst giving you the necessary skills and knowledge you need to prepare yourself to the creative industry.
    The course is delivered through a combination of specialised classes, one to one tutorials and workshops, giving a large amount of support to students own creative ideas and projects.
    The first year of the course is an intense look at a wide area of skills within concept and 3D development, giving the student a chance to experience many different roles as a 3D artist while gaining a more specific understanding or their own goals.
    The second year of the course is focussed on expanding creative and technical knowledge within 3D development and using it in a professional industry environment. This is done by with students working with industry clients on a given project.
    The course is delivered full time over three days by industry specialist staff supported by a range of guest speakers. We maintain a high and wide level of industry software at the college and offer full student support throughout.
    The course is delivered over 2 years full time or 4 years part time
    3D Texturing
    This unit introduces the use and application of texture design within the 3D design process. Students will cover a wide range of texturing skills which will enable them to develop a significant industry workflow such as research and design, optimisation of 3D assets, and application of textures.

    3D Modelling and Concept Design
    This unit is introduces a combination of concept design methods and 3D modelling techniques using specialised 3D software in order to learn the art of modelling. A wide range of skills within digital modelling are covered starting from the very basic to an intermediate stage. This will best prepare students to complete a 3D design assignment.

    Animation is the key to adding realism and life to a 3D model. This unit will introduce students to a range of theoretical animation methods, research and technical development using specific 3D software. A primary focus in this unit is to explore key theoretical principles of animation and how they are used in existing practice

    3D Project Management
    Mirroring industry practise, students will benefit from shared learning experience working as part of a team in order to create a digital project. Students will assume industry roles and manage their professional progress.

    Subject Specialist Area
    This unit allows students to experiment with a range of digital and traditional materials, methods and making processes and encourages the use of risk taking and problems solving to support their subject specialism.

  • The ideal candidate will have a passion for 3D design, games and media and can work as part of a team. You will be expected to have a basic knowledge of 3D modelling and must be able to present a working portfolio of sketch/concept ideas and work.
    Applicants should be highly motivated and have strong interests in many areas of 3D design, game design and media.
    All applicants will be required to attend an interview and may be asked to complete an interview task.
    Applicants are required to have a BTEC Level 3 National Diploma/Extended Diploma with Merit, Merit, Pass or a BTEC Level 3 National Certificate/Extended Certificate with Merit, Distinction in a related subject area, or an equivalent level 3 qualification with appropriate content (minimum UCAS tariff points required: 64).
    Mature applicants (aged 21 or over) who are able to demonstrate relevant skills or knowledge gained in employment or vocational activity may also apply.

  • The course is assessed with one assignment per module. Students are encouraged to be creative through all assignments but must meet a certain criteria given by the tutor. Development of report writing and self-awareness / evaluation of own skills are built into assignments to enable students to develop themselves.
    Examples of assessments include:
    • Interview
    • Review / Tutorials
    • Group Assessment / Crit
    • Portfolio of project work
    • Project presentations
    • Personal Development / Digital Diary
    • Research

    You will be enrolled as an external student with Manchester Metropolitan University

    Having completed this course, students can either progress into employment or on to complete their degree in one more year.
    Students may choose to progress by application to the final year of the BA (Hons) Creative Media and Visual Communication top at The Manchester College, or degree courses at other universities.
    • Students have gained employment within the game design and visualisation industries and are able to apply for a very wide range of industry jobs such as: 3D modeller, concept designer, key animator, technical designer, effects artist and many more.
    Link to Careers From 3D modeller or concept designer, to key animator or effects artist, there’s sure to be a career path that suits your passion!

  • Tuition fees and funding can be a little confusing, which is why we’ve put together a dedicated finance page, Fees, Funding and Finance to help you understand all your options. You may be eligible for special bursaries, grants or support from the government, and you can also find out about specific loans and funding help just for tuition fees.

  • Do you want to know more about this course or find out how it could help your career? Just get in touch and ask away! Make an enquiry

    Our course enquires team are always willing to answer any questions you have about studying at The Manchester College, whether it’s about this qualification in particular or about applications, enrolment, or student finance.